His gloves are now brown and fingerless, and his shoes are the same kind Assassin Ray wears. He wears a red bandanna around his hair, a sleeveless brown coat unbuttoned around the bottom alongside his red hood, revealing a white shirt, and has a brown belt around his waist with a gold buckle. In Rayman Adventures, he wears a new attire. In Rayman Origins, his Rayman 3 attire was used, but his hood and shoes are a little different. Rayman Raving Rabbids is where he is seen wearing different clothing that has raised a few questions about his ‘limblessness’, as he sometimes looks as if he has knees, such as the disco costume with its trousers/pants. He also wears shoes that are typically yellow and white, though the actual designs have changed throughout the series. Up until Rayman 3, he wore a red neckerchief, which was then replaced with a red hood. The symbol can also absorb the Silver Lums created by the fairies, and magically open the pillars containing the Four Masks of Polokus in Rayman 2. Rayman is almost always seen in white gloves and a purple torso with a mysterious white ring on the chest, through which he gains new powers from Betilla the Fairy. While Rayman is unique in most of the games, other members of his unknown species are seen in the original game, notably the Magician, Tarayzan, the Musician and the Musician's wife and child. His eyes are dark blue in colour, though in most official artwork they are coloured black two pictures in the original game showed him with lighter blue eyes. He has the ability to use his hair as a helicopter, which lets him glide across large spaces and make soft landings. He has a huge round nose, and strawberry-blonde hair which he divides into two fronds (three in the original game). The manual of Rayman Origins gives out a new explanation for Rayman's limblessness: the lack of Limbs had the consequence of preventing the creation of his limbs. Once all nine levels are finished the ending screen appears where the final score can be seen.Rayman is a human/eggplant hybrid with a full body, but because of complications rendering on game consoles, he was left without arms, legs and a neck – his hands, feet and head float around his body. However, shooting them increases the players' score. The ghosts are the only targets that are not mandatory to hit to finish a level. If the player loses all of the three initial lifes - either by getting shot or by timing out - the game is over. Once one appears, the player has only a limited amount of time to shoot it down otherwise the skull will shoot, causing the player to lose one life and having to restart the level. The skulls are the only enemies that have the ability to attack. In each location there are three kinds of targets: A skull with a hat, a Globox-like creature with a hat and a skull pattern on his belly (similar to the one of Hardrox) and a Globox-like ghost. After every three levels the location changes to another one, as well as the gun being used, both of which are just visual changes though. In this game the player has to shoot down various targets within a given time limit by clicking on them. The game is not available on Ubisoft's websites any more but has been archived by fans. The game involves Globox shooting various creatures in different locations on Earth. Globox 2001 is a Flash game made by Ubisoft to celebrate the New Year of 2001.
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